Business, Enterprise and Technology – Year 10 Design and Technology

Staff Contact

David Hickey dhickey@navigator.sa.edu.au

 

Course Length

Each course is 20 weeks (1 Semester)

 

Course Outline

Year 10 Design challenges all students to apply practical and creative thinking skills to solve design problems; encourages students to explore the role of design in both historical and contemporary contexts; and raises students’ awareness of their responsibilities when making design decisions and taking action.

Inquiry and problem-solving are at the heart of Design. Year 10 Design requires the use of the design cycle as a tool, which provides the methodology used to structure the inquiry and analysis of problems, the development of feasible solutions, the creation of solutions, and the testing and evaluation of the solution.

Students are expected to become actively involved in, and to focus on, the whole design process rather than on the final product/solution.

 

Food

 

Assumed Knowledge

Nil

 

Course content

Year 10 Design (Food) consists of two topics: Food for Special Needs and Food for Special Occasions.

In the Food for Special Needs topic, students will develop their understanding that food choices shape individual identity and to understand others, appreciating the diverse dietary needs of communities is critical to active inclusion and the maintenance of health and wellbeing.

The Food for Special Occasions topic requires students to research a celebration of significance for a group of people, explore possible menu options and create a two course meal and effective table setting reflective of the style of the celebration.

Students are expected to demonstrate safe food handling procedures and correct techniques at all times in the development of their products.

 

Assessment

Criterion A: Inquiring and Analysing

Criterion B: Developing Ideas

Criterion C: Creating the Solution

Criterion D: Evaluation

 

Communications

 

Assumed Knowledge

Nil

 

Course content

In Year 10 Design (Communications), students will have the opportunity to choose two projects from a range of communications context areas. Examples of context areas that students may choose to work from include: computer-aided design (CAD), computer game development, graphics, multimedia, photography, sound, web design.

 

Assessment

Criterion A: Inquiring and Analysing

Criterion B: Developing Ideas

Criterion C: Creating the Solution

Criterion D: Evaluation

 

Systems

 

Assumed Knowledge

Nil

 

Course content

In Year 10 Design (Systems), students will have the opportunity to choose two projects from a range of system and control context areas. Examples of context areas that students may choose to work from include: computer systems, electrical systems, electronic systems, mechanical systems, robotics.

 

Assessment

Criterion A: Inquiring and Analysing

Criterion B: Developing Ideas

Criterion C: Creating the Solution

Criterion D: Evaluation